nix-conf/packages/kde-hdr.nix

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{
lib,
stdenv,
meson,
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# ninja,
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fetchFromGitHub,
vulkan-headers,
libX11,
}:
stdenv.mkDerivation {
pname = "VK_hdr_layer";
version = "0-unstable-";
src = fetchFromGitHub {
owner = "Zamundaaa";
repo = "VK_hdr_layer";
rev = "e47dc6da924cd361b0082f5c27fe5e923377bb54";
fetchSubmodules = true;
hash = "sha256-wuZdUWMKEM/UCeuZSiNyup2vzo6+KIH9Rpaoc4FARJE=";
};
nativeBuildInputs = [
meson
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# ninja
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];
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buildInputs = [
vulkan-headers
libX11
];
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strictDeps = true;
meta = {
description = "Hacks to make HDR work in games on KDE";
homepage = "https://github.com/Zamundaaa/VK_hdr_layer";
license = lib.licenses.mit;
maintainers = with lib.maintainers; [ jopejoe1 ];
platforms = lib.platforms.linux;
};
}